LI x AU [LiA]
Light magic x Aura magic
Emotional Control: LiA is able to influence or even outright control other individuals' emotions. This is similar to Light magic's influence of active thoughts, manipulating the victim's active emotions instead.
Flora Influence: LiA's aura aspect of having a connection with flora allows influence in the behavior of nearby flora. This may seem almost entirely useless, but not when some flora can do dangerous things such as bite, spew toxins, or even fling themselves or smaller items towards individuals. Any flora under this influence will be under full control of the magic user / users.
Shock Aura: With LiA, a magic user is able to create a glowing orb of Aura magic, to then fire at someone to unleash a portable aura. This portable Aura will cause splitting headaches to anyone within; possibly stunning them. Creating this attack is draining. It is possible to collapse this aura on the individual[s] within it.
Emotion Projection: With LiA you may project your thoughts, feelings, and power onto someone else realtime. This can be done within a PORTABLE AURA, making it possible for the receiver to cast power upon someone from far away. Unlike normally giving someone your power with Aura, this higher form of synchronization will not drain the user as much, in fact it's more of an equalization between the two users, sharing their power, feelings and thoughts. This can and has, unfortunately, been used very nefariously, as the victim can not tell when their feelings and thoughts are being synchronized.
LI x MI [LiM]
Light magic x Mist magic
Dream influence: LiM is able to influence a sleeping or otherwise knocked out individual's dreams, this can involve changing the subject of them, individual items inside of the dream, or even giving the victim nightmares. However, using LiM will not give anyone the ability to see the dreams. See AuM for that.
Complete Shift: LiM is able to completely shift someone's senses. This means, for example, one would be able to change someone's entire vision, being able to practically blind them, or send them in a full hallucination. This is not possible with normal mist magic.
Memory Fog: LiM is capable of fogging up someone's memory for a short amount of time, even their deepest memories may be fogged up for a duration that depends on how strong the spell was.
Twist Mist: An odd mist that once inhaled, seems to cause the victim to make sporadic and random movements. Their thoughts and actions will be completely scattered and they will be unable to act normally until the mist leaves their system.
LI x HY [LiH]
Light magic x Hyaline magic
Morphing Proxies: With Hyaline magic in the mix, not only are light proxies able to take a more 'physical form' [I.E no longer being able to pass through items and people, being able to do more physical damage.] mimics are also able to change their shape and form using the additional control and form Hyaline gives them.
Glowing Hyaline: LiH is able to produce Hyaline of any type that will glow. It'll glow either the colours yellow, pink, blue, or purple. The user[s] can control how this colour presents itself along with how bright it shines, so it can potentially be used to blind an opponent. One may also just summon the light itself, making a manipulatable ball of light though it does no damage if flung into someone.
LI x DI [LiD]
Light magic x Distortion magic
Thought Snap: LiD is able to stop the active thoughts of the victim. Quite literally, snap them out of their active thoughts or actions [or both], thus essentially freezing them, or stopping them from performing actions entirely.
Proxy counter: LiD, able to do so through passive Distortion, is able to block a light user or an elemental from summoning proxies
Mind Snap II: With the addition of Distortion magic, LiD is able to pull off a far more devastating version of mind snap. This is capable of causing people to forget recent memories, and is capable of causing them to pass out without completely knocking out the user. However, this is still greatly straining on the user / users.
AU x MI [AuM]
Aura magic x Mist magic
Dream Mist: With AuM, magic users are able to peer into the dreams of a sleeping being within a mist-like aura [borealis] that can take the form of any shape the caster[s] intend. A light user is needed for further dream manipulation.
Aura Fog: With AuM, magic users are able to backstab Aura users by blinding their sense to sense auras. This works via a portable aura, or a normal aura if the user is soulfused. This can be particularly dangerous for Aura users because they'll be forced to rely on their normal senses. This has been proven difficult for long-term Aura users.
Aura Trap: Nearly invisible mist with a slight glimmer can be set up to act as a trap to react to the aura of any user. After reacting, the Mist and Aura magic separates and scatters about, damaging anyone in the area, and causing a loud snapping noise. The user[s] do not need to be near the spell for it to work, it functions within its own portable aura. But without management, the trap may malfunction.
AU x HY [AuH]
Aura magic x Hyaline magic
Aura Rain: With AuH, magic users are able to summon little shards of hyaline within their aura and infuse the shards with Aura magic, then raining them down on anything within the aura. This move can be dangerous to the user. When the shards of hyaline rain down, a trail of aura follows them, the trail can last in the air for up to 10 seconds, thus the rapid movement of this move can possibly confuse or blind the opponent.
Natura Storm: With AuH magic users may choose to coat nearby flora with Hyaline, crystalizing their outsides. Leaves, blades of grass, flowers, all within the aura will be coated in Hyaline. If they so dare, the user may then control the Hyaline-coated flora and launch them at their opponent.
Hyaline Radiance: Using Hyaline as a base, AuH can trap an essence of Aura magic within a Hyaline shard. These Hyaline shards would radiate out harsh Aura magic, causing potential harm to anyone in the vicinity of the shard. But it all depends on whatever the Aura caster wants the Aura radiance to do. It could work as a radiance of support, for example. Allowing magic users affected by the radiance to use stronger moves.
Aura Levitation: User[s] may surround someone or something in a portable aura, infused with hyaline. This will freeze the user in the aura and it will allow the user[s] to move around or even levitate items / living beings.
AU x DI [AuD]
Aura magic x Distortion magic
Decay Aura: With AuD, anyone within the user[s] aura, animal or plant will begin to feel a searing pain radiate through their body. This will kill plants and is capable of killing, and furthermore, rotting the beings inside of the aura.
Aura Snap: With AuD, magic user[s] are able to nullify all other auras within their own aura or portable aura. The opponent's entire aura will not be nullified unless the opponent's entire aura IS inside of the user[s] own aura range. Nullifying an aura is dangerous to one's opponents due to the fact that some magics can only function within an aura.
MI x HY [MiH]
Mist magic x Hyaline magic
Solid Illusion: With MiH, users are able to create a solidity to their illusions, as in, a punch from an illusionary being will actually hurt. And running into an illusionary wall will actually stop you instead of just having you phase through it.
Dream Mirror: Project the victim's dreams onto a shard of Hyaline.
MI x DI [MiD]
Mist magic x Distortion magic
Distaive: MiD is able to lace any mist magic illusion with distortion, anything that the illusion created passes through will become distorted to an extent. Mist illusions are able to cause real damage to the environment around them and any beings that may be affected by them if directly hit.
Psyche Buster 9000: Does exactly what it says on the tin, though this will be extremly straining to the party / parties casting, you may cause reverseable damage to a victim's psyche.
HY x DI [HyD]
Hyaline magic x Distortion magic
Ultimate Sheild Experience: Coated with distortion magic, the hyaline crystal becomes red and completely nullifies any magic that comes in contact with it.
LI x AU x MI [LiAM]
Light magic x Aura magic x Mist magic
Negligence: With LiAM, your party may fog up the actions and emotions of your opponent, leaving them unable to remember or visualize what they felt or were about to do in that moment. This is a great way
to stop a battle.
Total Dream Control: TOTAL DREAM CONTROL BABEY!!!!!! Put your opponent in the nicest funworld ever or torment them even whilst they sleep.
Aura End Strike: A straining move to pull off, your party may trap a user in their own aura. The catch is their aura would become smaller and smaller as they gradually would lose control of themselves. Your party would have combined control of
the victim.
Flora Boomway: Control a plant and fill it with mist until it explodes. This only works inside of the parties combined aura.
Twist Mimi-Mist: Alike Twist Mist from LiM, it sends the user out of control, they can be lulled into a slumber in this state. Depending on how much energy is put towards this spell, they could be put into a coma as well.
LI x AU x HY [LiAH]
Light magic x Aura magic x Hyaline magic
Explosive Aurastorm: Containing Aura and Light within Hyaline crystals, the user can fire off these projectiles and they will explode on impact, shooting out shrapnel, aura and blinding light.
This is much like firing a firework at someone.
Living Proxies: With Aura magic, Proxies can be given their own personal aura, along with a physical form, and will be able to sustain themselves for much, much longer. It is IMPORTANT not to lose control of a Proxy with so
much magic embedded into it. A proxy like this would be harder to control, could run off to ANYWHERE and would be able to exist for at least a few days if it does not use up its magic too much.
Natura II: One can crystalize nearby plants, then make them glow, and then fire the leaves and plant shards all around one's opponent. THIS will be a blinding barrage of sharp leaves and such that will cut through skin.
LI x AU x DI [LiAD]
Light magic x Aura magic x Distortion magic
Memory Wipe [temporary]: With this combination of magic, one is able to block a certian memory from being acessed for at-least a month. With the addition of Mist magic, this will become permanent.
Torment: Woe, mental illness be upon ye! Inflict your opponent's psyche with permanent damage!